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<A HREF="FSOUND.html#Functions"><H5>[API function]</A></H5>
<H2><A NAME="FSOUND_Sample_GetDefaults">FSOUND_Sample_GetDefaults</A></H2>
Returns the default volume, frequency, pan and priority values for the specified sample.<BR>
<P>
<B>signed char F_API </B><B> </B><B>FSOUND_Sample_GetDefaults</B><B>(</B><BR>
<B>FSOUND_SAMPLE *</B><I>sptr</I><B>,</B><BR>
<B>int *</B><I>deffreq</I><B>,</B><BR>
<B>int *</B><I>defvol</I><B>,</B><BR>
<B>int *</B><I>defpan</I><B>,</B><BR>
<B>int *</B><I>defpri</I><BR>
<B>);</B><BR>
<H3>Parameters</H3>
<TABLE>
<TR VALIGN=top><TD><I>sptr</I></TD>
<TD>Pointer to the sample to get the default information from.<BR>
</TD><TR VALIGN=top><TD><I>deffreq</I></TD>
<TD>Pointer to value to be filled with the sample default frequency. Can be NULL.<BR>
</TD><TR VALIGN=top><TD><I>defvol</I></TD>
<TD>Pointer to value to be filled with the sample default volume. Can be NULL.<BR>
</TD><TR VALIGN=top><TD><I>defpan</I></TD>
<TD>Pointer to value to be filled with the sample default pan. Can be NULL.<BR>
</TD><TR VALIGN=top><TD><I>defpri</I></TD>
<TD>Pointer to value to be filled with the sample default priority. Can be NULL.<BR>
</TD></TABLE>
<H3>Return Value</H3>
On success, TRUE is returned.<BR>
On failure, FALSE is returned.<BR>
<H3>Remarks</H3>
Passing NULL in any of these parameters will result in the value being ignored.<BR>
___________________<BR>
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube<BR>
<H3>See Also</H3>
<A HREF="FSOUND_Sample_GetDefaultsEx.html">FSOUND_Sample_GetDefaultsEx</A>
, 
<A HREF="FSOUND_Sample_SetDefaults.html">FSOUND_Sample_SetDefaults</A>
, 
<A HREF="FSOUND_Sample_SetDefaultsEx.html">FSOUND_Sample_SetDefaultsEx</A>
<HR><BR><FONT SIZE="-2">This document copyright &copy;Firelight Technologies, Pty, Ltd, 1999-2002. All rights reserved.</FONT><BR>
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